按照派生类型打印对象
例子
#include <iostream>
using namespace std;
class Shape {
public:
virtual void draw () {}
};
class Circle : public Shape {
int radius;
public:
Circle () { radius = 1; }
void draw () { cout << "drawing a circle...\n"; }
};
class Square : public Shape {
int height;
public:
Square () { height = 2; }
void draw () { cout << "drawing a square...\n"; }
};
void drawShape (class Shape &p)
{
p.draw ();
}
int main (void)
{
Circle a;
Square b;
drawShape (a);
drawShape (b);
return 0;
}
技巧
在gdb中,当打印一个对象时,缺省是按照声明的类型进行打印:
(gdb) frame
#0 drawShape (p=...) at object.cxx:25
25 p.draw ();
(gdb) p p
$1 = (Shape &) @0x7fffffffde90: {_vptr.Shape = 0x400a80 <vtable for Circle+16>}
在这个例子中,p虽然声明为class Shape,但它实际的派生类型可能为class Circle和Square。如果要缺省按照派生类型进行打印,则可以通过如下命令进行设置:
(gdb) set print object on
(gdb) p p
$2 = (Circle &) @0x7fffffffde90: {<Shape> = {_vptr.Shape = 0x400a80 <vtable for Circle+16>}, radius = 1}
当打印对象类型信息时,该设置也会起作用:
(gdb) whatis p
type = Shape &
(gdb) ptype p
type = class Shape {
public:
virtual void draw(void);
} &
(gdb) set print object on
(gdb) whatis p
type = /* real type = Circle & */
Shape &
(gdb) ptype p
type = /* real type = Circle & */
class Shape {
public:
virtual void draw(void);
} &
详情参见gdb手册
贡献者
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